Sınıflar ve Kökenler
Sınıflar
Kökenler

Assassin

Assassins leap to the farthest enemy at the start of combat and deal additional Critical Strike Damage.

3

+150% critical strike damage.

6

+350% critical strike damage.

Blademaster

Blademasters have a 35% chance to strike additional times each attack.

3

One additional strike

6

Two additional strikes

Brawler

Brawlers receive bonus maximum health.

2

+300 Bonus health.

4

+700 Bonus health.

Elementalist

Elementalists gain double mana from attacks.

3

At the start of combat, summon an Elemental.

Guardian

2

At the start of combat, all Guardians and adjacent allies receive +30 armor.

Gunslinger

After attacking, Gunslingers have a 50% chance to fire additional attacks.

2

Attack another random enemy.

4

Attack all enemies in range.

Knight

Knights block damage from basic attacks.

2

20 damage blocked.

4

40 damage blocked.

6

80 damage blocked.

Ranger

Rangers have a chance to double their attack speed for the next 3s.

2

25% chance.

4

65% chance.

Shapeshifter

Shapeshifters gain bonus maximum Health when they transform.

3

+100% bonus max health

Sorcerer

Sorcerers gain double mana from attacking and allies have increased spell damage.

3

+35% spell damage

6

+100% spell damage

Demon

Attacks from Demons have a chance to burn all of an enemy's mana and deal that much true damage.

2

40% chance on hit to Mana Burn

4

60% chance on hit to Mana Burn

6

80% chance on hit to Mana Burn

Dragon

2

Dragons are immune to Magic damage

Exile

1

If an Exile has no adjacent allies at the start of combat, they gain a shield equal to a 100% max health.

Glacial

On hit, Glacials have a chance to stun for 2s.

2

20% chance

4

30% chance

6

45% chance

Imperial

Imperials deal Double Damage.

2

1 random Imperial

4

All Imperials

Noble

Nobles grant +100 Armor and heal for 35 on hit

3

1 random ally

6

All allies

Ninja

Ninjas gain a percentage of Attack Damage.

1

1 Ninja only: Ninja gains +40% Attack Damage

4

4 Ninjas: All Ninjas gain +60% Attack Damage

Pirate

3

Earn up to 4 additional gold after combat against another player.

Phantom

2

Curse a random enemy at the start of combat, setting their HP to 100.

Robot

1

Robots start combat at full mana

Void

3

Your team's basic attacks ignore 50% of the enemy's Armor

Wild

Attacks generate stacks of Fury (up to 5). Each stack of Fury grants 7% Attack Speed.

2

Wild allies only

4

All allies

Yordle

Attacks against ally Yordles have a chance to miss.

3

25% chance to miss.

6

60% chance to miss.